daena | 19 | college kid | cute icon drawn by merenby
kbonzo asked:
I'm currently reading up on comic page construction and since I love how your pages turn out, I was wondering if you have any recommended reading or certain rules you follow?
fowlie replied:

Ah geeze, my page layouts are all pretty standard, actually.  Most of what I know I picked up from comics I’ve read, and advice from friends.  

I like to follow the KISS rule: Keep It Simple, Stupid.  95% of my Fritz pages look like this:

Things I think are important:

  • Big panels feel like they have more time passing in them, while smaller panels feel very quick.  Open panels can create a great scene of lingering or slowed time (don’t put them too close together, it can get confusing when they’re touching.)
  • Establishing shots to open new scenes, so the reader knows where the fuck we are and what characters are there.  If you’re going back to an already established location, you can fudge it and rely on ‘land marks’ of the location.  
  • Gutters, they separate your panels and give them room to breath, and clarity.  I like to avoid black gutters for this reason.  
  • Breaking the panel should be used sparingly, but is a great way to make the action really ‘pop’.  
  • Every page should have at least one background, to ground the characters and setting. 
  • Word bubbles from different panels shouldn’t be too close or touching.  Most people read the words on a page first, and this can mess up you panel order by leading their eye wrong. 
  • Keep dialog short and sweet, don’t cover your characters in words. Save large amounts of text for large panels. 
  • Show don’t tell.  Comics are a visual medium, have fun with your art. 

Now, all rules can be broken.  I wing pages a lot, and go with my gut when it comes to a lot of my decisions in layout.  Comics are visual art first, so if something doesn’t follow the ‘rules’ but feels right/looks good, I’d say go for it.  Experiment and have fun!  The more comics you draw, the better they get.

Read lots of comic, from different artists, and think about what you like about their work.  Movies are great, too, for figuring out tricks for visual transitions and scene layouts.  I have a habit of imagining how I would draw some transitions/scenes to get the same feeling in still, black and white pictures.  

I hope this helps! 

bulgolgi:


12 YEARS OF ASS KICKING

i was cleaning up my cabinet earlier in the day and i stumble upon a very old drawing. way back when i was about 12 and the drawing on the left was considered THE shit, so i decided to do a 
DRAW THAT SHIT AGAIN AND BEAT YOUR PAST SELF’S ASSmy friends and the people around me told me THAT was the shit, LIARS ALL OF YOU HAHAHHAHAHAbut without their encouragement (lies) i wouldn’t have kept drawing as long as i would haveand there was a point in my life where i just want to quit completelypersistence and hard work has made me improve, i have always believed that hardwork can beat talent any day.i know i have a lot to learn and improve still, i can’t wait to see what i can come up with in 12 years time 

bulgolgi:

12 YEARS OF ASS KICKING

i was cleaning up my cabinet earlier in the day and i stumble upon a very old drawing. way back when i was about 12 and the drawing on the left was considered THE shit, so i decided to do a 

DRAW THAT SHIT AGAIN AND BEAT YOUR PAST SELF’S ASS

my friends and the people around me told me THAT was the shit, LIARS ALL OF YOU HAHAHHAHAHA
but without their encouragement (lies) i wouldn’t have kept drawing as long as i would have
and there was a point in my life where i just want to quit completely

persistence and hard work has made me improve, i have always believed that hardwork can beat talent any day.

i know i have a lot to learn and improve still, i can’t wait to see what i can come up with in 12 years time